Coordination Failure in Market Statistic Games

John Van Huyck and Raymond Battalio

January 1998

Prepared for Handbook of Experimental Economics Results
Editors: Charles R. Plott and Vernon L. Smith

[ Download | Introduction | John's Web ]


Introduction

A central question in economics is how do markets coordinate the behavior of anonymous decision makers in a many person decentralized economy. Economic theory has traditionally addressed the question using the equilibrium method, which abstracts away from an important aspect of the general coordination problem, because it assumes an equilibrium. For abstract games, an equilibrium is defined as an assignment to each player of a strategy that is best for him when the others use the strategies assigned to them. The relevance of this abstract mutual consistency requirement for economic modeling is an open question, see Kreps (1990).

The requirement has two related problems: disequilibrium and coordination failure. First, the mutual consistency requirement of an equilibrium assignment is not an implication of individual rationality, but an additional strong assumption. Individual rationality means internal consistency and internally consistent beliefs and actions of different players may not be mutually consistent. In economies with stable and unique equilibrium points, the influence of inconsistent beliefs and actions would disappear over time, see Robert Lucas (1987). The power of the equilibrium method derives from its ability to abstract from the complicated dynamic process that induces equilibrium and to abstract from the historical accident that initiated the process.

Second, there is often more than one equilibrium assignment. For example, multiple Pareto ranked equilibria arise in both macroeconomic models with production, search, or trading externalities and microeconomic models of monopolistic competition, technology adoption and diffusion, and manufacturing with non-convexities. These superficially dissimilar market and non-market models share the common property that a decision maker's best "level of effort" depends positively upon other decision makers' "level of effort." This property is called strategic complementarity in the coordination failure literature, see Cooper and John (1988). When these equilibria can be Pareto ranked it is possible for historical accident and dynamic process to lead to inefficient equilibria, that is, coordination failure. Consequently, understanding the origin of mutually consistent behavior is an essential complement to the theory of equilibrium points.

The experimental method provides a tractable and constructive approach to the equilibrium selection problem. This chapter reviews experiments using a class of generic market statistic games with multiple equilibria, which are strictly Pareto ranked, and it reports experiments that provide evidence on how human subjects behave under conditions of strategic uncertainty. Strategic uncertainty exists when the players actions are not mutual knowledge.

A laboratory environment capturing the essential aspects of the mutual consistency problem in a many person decentralized economy must include three features: First, the environment must not assume away the problem by allowing an arbiter--or any other individual--to make common knowledge preplay assignments. Second, the environment must allow individuals little ability to unilaterally alter market outcomes. Finally, the environment must allow repeated interaction amongst the decision makers so that they have a chance to learn to coordinate.

For laboratory research, a tractable class of market processes with these features are market statistic games. Let xit denote the action of player i in period t. An action combination is the vector of actions xt = (x1t,...,xnt) for the n players. A homogenous action combination occurs when all players take the same action. An abstract market process is a mapping from the action space into a real number, the market outcome y(x).

The market outcome could represent market thickness, industry production, average market price, aggregate demand, or aggregate supply. In the coordination failure literature, the mean of the players' actions is a common example of an abstract market process. As the number of players increases, the influence of an individual player on the mean goes to zero and in the limit an individual player can not influence the market outcome.

Order statistics are an effective way to capture the anonymity of a many person economy without using enormous group sizes. The jth inclusive order statistic, mj, is defined by m1 m2 ... mn, where the mj are the xi of action combination x arranged in increasing order. When y(x) = mj and 1 < j < n, an actor contemplating defection from a homogenous action combination can not influence the market outcome.

Let OS[n,j] denote the stage game of a finitely repeated order statistic game with n subjects and jth order statistic. Let the payoff function be such that an actor's unique best response to the market statistic y(x) in the stage game is simply xi* = y(x). This class of order statistic games has the property that any feasible homogenous action combination is a strict equilibrium and depending on the payoff function these equilibria may or may not be ranked by efficiency.

[ Top | Download | Introduction | John's Web


Download

Adobe Acrobat (PDF) format:

Surface mail request (comments, suggestions, references, etc.): john.vanhuyck@tamu.edu

[ Top | Download | Introduction | John's Web


References

John Bryant, "A Simple Rational Expectations Keynes-Type Model", The Quarterly Journal of Economics, vol. 98, no.3, August 1983, 525-528.

Russell Cooper and Andrew John, "Coordinating Coordination Failures in Keynesian Models," The Quarterly Journal of Economics, 103(3), August 1988, 441-464.

David M. Kreps, Game Theory and Economic Modelling, (Oxford,UK: Clarendon Press, 1990).

Robert E. Lucas, Jr., "Adaptive Behavior and Economic Theory," in Rational Choice, ed. R. Hogarth and M. Reder, Chicago: University of Chicago Press, 1987.

J.B. Van Huyck, R.C. Battalio, and R.O. Beil, "Tacit Coordination Games, Strategic Uncertainty, and Coordination Failure," The American Economic Review 80(1), March 1990, 234-248.

J.B. Van Huyck, R.C. Battalio, and R.O. Beil, "Strategic Uncertainty, Equilibrium Selection, and Coordination Failure in Average Opinion Games," The Quarterly Journal of Economics, 106(3), August 1991, 885-911.

J.B. Van Huyck, R.C. Battalio, and F.W. Rankin, "Evidence on Learning in Coordination Games," laser-script, May 1997.

J.B. Van Huyck, J.P. Cook, and R.C. Battalio, "Adaptive Behavior and Coordination Failure," forthcoming in Journal of Economic Behavior and Organization.

[ Top | Download | Introduction | John's Web ]